I co-founded Monkey Gods in 2009 with Jason Kay and Andy Gavin to explore Mobile and Social Games.  

We first licensed Snood, one of the most popular download games of all times, and re-envisioned it for iPhone and Social.  It launched in the top 20 in the iPhone app store.  

Next we created Monkwerks for Facebook, an incredibly fun and addictive multi-player wordplay game that had a large fanbase and tons of repeat usage.  I tested it with the girl I was dating at the time and we had such a good time that I asked her to be my wife. 

I had a lot of fun working with Andy and a small team on casual games, and it brought back memories of making games in the mid '80's.  But ultimately we decided that casual wasn't the space for us and we took Monkwerks off line.  

You can play Snood here!